I'm now a statistics student, doing very well so far. I've downgraded from full-time, hobbiest game developer to hobbiest, hobbiest game developer. I feel that there are more important things I should be persuiting as a programmer, more important than art. Sorry!
However, in my spare time, I'm still making games. I made two prototypes for Ludum Dare 34, both sucked so I didn't feel comfortable publishing anything.
"Land2D" level editor was my most technical project so far. Took over a month to make. Can only export as ".json". Useless because I can't figure a way to distribute levels like in Mario Maker.
I was planning to participate in pixel day but I have an important exam next month (Dat 100 bucks would've been nice tho...).
I'll keep participating in future game jams.